//==============================================================================
define trail
{
	set hotspot
    {
        version
        {
            Visualparticle SFX Ballista Smoke Trail
        }
    }
}


//==============================================================================
define firetrail
{
	set hotspot
    {
        version
        {
            Visualparticle SFX Petrobolos Fire Trail
        }
    }
}

//==============================================================================
define fire
{
    set hotspot
    {
        version
        {
            Visualparticle sfx a flaming petrobolos shot
        }
    }
}

//==============================================================================
anim None
{
    SetSelector
    {
        set hotspot
        {
            version
            {
               Visual survivor_petrobolos_projectile_small
			   replaceTexture siege g petrobolos projectile/Petrobolos Projectile Map
			   connect hotspot trail hotspot
			   connect hotspot firetrail hotspot
		  	   connect FIRE Fire hotspot
            }
		}
	}
}

//==============================================================================
anim bored
{
    SetSelector
    {
        set hotspot
        {
            version
            {
               Visual survivor_petrobolos_projectile_small
			   replaceTexture siege g petrobolos projectile/Petrobolos Projectile Map
            }
		}
	}
}

//==============================================================================
anim death
{
    SetSelector
    {
        set hotspot
        {
            version
            {
               Visual survivor_petrobolos_projectile_small
			   replaceTexture siege g petrobolos projectile/Petrobolos Projectile Map
            }
		}
	}
}